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# Japan's mobile games revenue declined for the third consecutive quarter in Q1 2022
- URL: https://www.techloy.com/japan-mobile-games-revenue-decline-q1-2022/
- Published: 2022-05-14T13:05:53.000Z
- Updated: 2022-12-08T02:14:53.000Z
- Description: Only the U.S. tops global player spending in the mobile games market.
- Author: Techloy
- Tags: / Insights, Japan, Tech in Asia

Japan, ranked as the second-largest mobile games market in the world by revenues, saw its revenue decline year-on-year for the third consecutive quarter in Q1 2022, by 18 percent to $4.2 billion, according to data from Sensor Tower.

The Asian country, which was displaced by the U.S. back in mid-2019, could be experiencing the longer-term impacts of the global pandemic and lockdowns, according to analysts.

Although the U.S. remains the world's largest market for mobile game revenue, surpassing $6 billion in 2021, the market declined by 10 percent year-over-year in Q1 2022.

Meanwhile, Taiwan, the fifth-largest market in the world, saw its mobile game revenues increase by 7 percent year-on-year to almost $700 million during the last quarter.

![](https://storage.ghost.io/c/c1/a6/c1a6d111-d951-41ad-a392-c1e841210b93/content/images/2022/05/top-countries-by-mobile-game-spending-q1-2018-q1-2022.jpg)

\[Source: [Sensor Tower](https://go.sensortower.com/state-of-gaming-2022.html)\]