GOG (formerly Good Old Games), the American digital PC game storefront best known for selling DRM-free games (video games that do not need constant internet connections to play), revealed that it’s finally working to create a native Linux version for its Galaxy desktop clients. Linux is an operating system very popular with gamers for its unique customisation options.
After years of focusing almost exclusively on Windows and macOS, the company now seems ready to give Linux users some long-overdue attention.
“We’ve started the recruitment process for a Senior Engineer who would help handle it. When it comes to specifics, we can’t share much at the moment. Nonetheless, the work has started, and this will appear on GOG one day. That much we can say,” Michał Kiciński, the owner, told fans during a Reddit Q&A last Thursday.
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That confirmation pairs neatly with a recent job listing from GOG seeking a senior software engineer to help port Galaxy to Linux, describing the operating system as the “next major frontier” in gaming.
It’s a strong statement, but it also comes with a big caveat: there’s no timeline. GOG hasn’t shared when a native client might arrive, what form it will take, or how broad Linux distribution support will be at launch.
Still, the bigger takeaway is the direction of travel. Linux gaming has been steadily gaining momentum thanks to Valve’s Steam Deck and its Proton compatibility layer, which has made thousands of Windows games playable on Linux. As more players experiment with Linux-based systems, storefronts and developers are being nudged to pay attention.
GOG’s announcement may not come with dates or flashy demos, but it's a sign that Linux might not be the same niche operating system it used to be. It’s becoming a platform that companies feel they can’t afford to ignore. And for Linux users who have been waiting years for official GOG support, that alone feels like meaningful progress.