Nintendo has confirmed that it is working on a virtual reality headset
The company is playing catchup as VR headsets have come a long way in comfort, processing power, and affordability.
Nintendo isn’t exactly known for chasing hardware trends, but when they move, it usually means something interesting is on the horizon. And now, there’s a real reason to believe the company might finally be getting serious about virtual reality.
In its latest financial report, Nintendo confirmed it’s actively researching virtual, augmented, and mixed reality technologies, signalling a renewed interest in immersive gaming far beyond the experiments of the past.
This isn’t just vague tech talk. VR (Virtual Reality) and AR (Augmented Reality) were specifically listed under Nintendo’s ongoing R&D (Research & Development) areas, alongside other hardware-focused priorities like sensors, cloud tech, and deep learning.
That’s a strong indication they’re not just looking at how VR fits into existing platforms. They may be laying the groundwork for a dedicated device. Historically, Nintendo has dabbled in VR-like experiences. We have the infamous Virtual Boy in the '90s and the more recent, cardboard-based Labo VR Kit in 2019.
But both were limited in scope, more novelty than serious play. What’s different now is timing and technology. VR headsets have come a long way in comfort, processing power, and affordability.

This makes it easier for a company like Nintendo, known for prioritising accessibility and fun over raw specs, to actually compete. In fact, patent filings on a new virtual reality device back in 2023 further suggest the company might be considering a standalone headset, one that includes built-in computing power rather than relying on a console tether.
That would give Nintendo more creative freedom and offer players a portable VR experience aligned with the pick-up-and-play nature of the Switch. Meanwhile, competitors are already making moves in the space.
Sony continues to refine its PS VR2, which focuses on high-end, console-based VR gaming. And Microsoft, rather than building its own headset, recently partnered with Meta to release a co-branded Xbox Meta Quest 3S—blending Xbox’s gaming ecosystem with Meta’s standalone headset expertise.
It’s too early to say when or if a commercial product will launch, but the message is clear: Nintendo’s not ignoring the immersive tech wave anymore. They’re watching, testing, and possibly building something that could bring a much-needed shot of creativity into a VR space still searching for its breakout moment.
