Activision is Discontinuing Support for Warzone Mobile
Another one bites the dust: Warzone Mobile joins a growing list of games killed off early.
I remember when Warzone Mobile dropped—it felt like Activision was finally going all-in on portable battle royale. Big maps, cross-progression, and over 50 million pre-registrations had fans hyped. Fast forward just over a year, and it’s already getting the axe.
As of May 18, Call of Duty: Warzone Mobile has been pulled from the iOS App Store and Google Play Store. Servers will stay online for now, but no more updates, no more seasons, and no more in-game purchases.
So, what went wrong? According to Activision, Warzone Mobile just didn’t click with mobile-first gamers. While it brought the full Verdansk and Rebirth Island experience from consoles, it also brought clunky controls, bloated file sizes, optimization problems, and performance issues—things that don’t fly in the mobile market.
The company admitted its mistake: trying to shrink a console-first shooter into a mobile screen, instead of building a mobile-native game from the ground up. In contrast, Call of Duty: Mobile, developed by TiMi Studio Group, continues to thrive. It was built for mobile from the start, and it shows.
Speaking of Call of Duty: Mobile, Activision is offering Warzone Mobile players a free upgrade to the more successful title. Players who transition to Call of Duty: Mobile will receive twice the value of their remaining COD Points and other rewards if redeemed by August 15, 2025.
Besides, games shutting down isn't new at all. In fact, it is becoming alarmingly common these days. Just recently, War of Visions: Final Fantasy Brave Exvius, a tactical RPG with a devoted player base, announced its shutdown despite years of content.
On the console side, Ubisoft’s XDefiant—once labelled the COD killer—also fizzled out and vanished after months of low player count. It's become a familiar story: if the audience doesn't show up fast and stick around, publishers move on.
The end of Warzone Mobile is part of a larger shift in gaming, especially on mobile, where expectations are different. Players want optimized experiences, not just watered-down ports. And in this market, even big names like Activision aren’t immune to hard lessons. If a game doesn’t earn its keep, it gets shut down—no matter how hyped it was at launch.
